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Unity SDK Integration

Current SDK Version: 2.1.1

Introduction

This guide is intended for developers who are integrating the with a Unity app. After you have integrated the SDK, you must choose the relevant ad format and follow the steps for implementing that format.

Prerequisites

  • Android 4.1 (API level 16)+ (when building for Android)
  • iOS 8.0+ (when building for iOS)
  • Unity 5.3.5 +

Important

  • The FairBid Unity SDK can only build iOS projects from a Mac - you cannot build your Xcode project on Windows.
  • All Fyber products and supported mediated networks work in conjunction with Android's 64-bit architecture.

Step 1: Integration

  1. Download the
  2. Unzip the downloaded files
  3. Add the FairBid.unitypackage to your open Unity project.
    You can do this by either double-clicking the file, or following the steps outlined in the below screenshot:

Step 2: Adding 3rd Party SDKs

In addition to integrating the , publishers who are using , must integrate the SDKs of the selected 3rd-party networks into their app.

Steps Required

  1. Set up your app in the network's dashboard and in the . A step-by-step guide can be found here.

  2. Download the SDK of the relevant network. Supported networks and their SDKs can be found here.

Adding the FYBMediationImports.m File

This file imports the frameworks required by the 3rd-party SDKs you want to integrate. For more information, see the instructions below for adding third party networks.

  1. Download the SDK for the relevant network.
    Supported networks and their SDKs can be found here.
  2. Add it to the Plugins/iOS/FairBid/ directory in Unity 5.

For Android Integrations

You must add additional manifest modifications for each third party network. These entries are found by selecting your third party adapters here.

Automatic Detection and Initialization

The automatically detects and initializes SDKs from 3rd-party networks


Unity SDK Integration


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